Hi-Res Portfolio Presentation

Sample of portfolio presentation

This site has not been updated for a long time and the work featured isn’t recent. A new responsive site is in production.

Latest portfolio available on request

Recent work is available in a pdf presentation. Just send a request to ben@jamandhoney.co.uk.

BEV Instrument Cluster

Ford Battery Electric Vehicle Instrument Cluster

Feb 2012

Client

Ford

Responsibilities

Interaction design, visual design

Description

I picked up this project mid-way through production – tasked with fixing problem areas of the Ford’s new Battery Electric Vehicle UI. This comprises of two digital displays either side of a physical speedometer. The right hand side contains information supporting the vehicle’s ‘centre stack’, known as MyFord Touch. The left hand screen contains information relating to the performance of the vehicle. My primary duty was to produce the screens appearing on this screen.

As Ford’s first ‘BEV’ we explored new areas of automotive interface design, solving issues such as ‘range anxiety’. The interface also has a customisation feature so the content is laid out such that the driver can choose their own combination of gauges and read outs. The content displayed on either screen is controlled using the five-way controllers on the steering wheel.

Alongside the interaction problems I also refined the visual design which was based on the visual styling of an older instrument cluster. The colour palette was based on the representation of electric power as blue with a small selection of supporting colours representing states of power.

MyFord Touch Integration

MyFord Touch BEV integration samples

Feb 2012

Client

Ford

Responsibilities

Interaction design, visual design

Description

In addition to producing the Battery Electric Vehicle instrument cluster, I also designed a selection of screens to be integrated in to the MyFord Touch infotainment system. Working within the constraints of the existing interface I reproduced content from the cluster, sizing it up an adapting the layout so that it felt visual balanced with both systems.

Training & Sales App

Samples of interface wireframes

Nov 2011

Client

Ford

Responsibilities

Interaction design

Description

Imagination pitched to Ford to produce a set of tablet based interfaces to support their growing Asian market. The brief was to create an e-learning platform to inform, inspire and test sales staff knowledge. Along side this was a sales tool to support the staff and provide rich content about the products. The final interface was to assist the hand-over process post-purchase.

We had a week to put together the presentation.

My solution, taking in factors such as budget, time and on-site infrastructure, was to merge the three interfaces in to a single product, built in HTML5, to work across multiple platforms.

Using a single log in and homepage the staff would be able to access which ever option they required. The different options were designed around a common template and assets so that once the user had completed their training they would immediately be familiar with the sales tool.

For presentation I created three user journeys, one for each core use-case.

FPU Mobile Site

Homepage of FPU mobile site

Sept 2011

Client

Fresno Pacific University

Responsibilities

Interaction design, visual design

Description

Having redesigned FPU’s main site I was commissioned to design their mobile site too.

To do this I worked with the client to rationalise the content while provide an engaging experience that wouldn’t make the site feel like a set of simple menu options.

The result is a mobile site that reflects the image of the university and allows users to gain quick and easy access to the information they need whatever their situation.

Kitbuilder

screenshot from site

Mar 2010

Client

Nike

Responsibilities

Interaction design

Description

The brief for this project was to update the UI of Nike Football’s Kitbuilder – an online application for designing custom kits.

To do this I updated the interaction design to accommodate the addition of the ball to the product selection process. I also had to rethink the way in which the system handled image upload for the team badge and sponsorship logo to make the experience more user friendly.

In addition to this I redesigned the back-end system providing a simple intuitive interface for local business units to edit the product catalogue along with the creation of new new stores across the globe.

NikeStore World Cup Campaign

screenshot

Mar 2010

Client

Nike

Responsibilities

Interaction design

Description

As a member of the R/GA team I worked on the NikeStore producing the ID for a unique world cup campaign built around the promotion of Nike products as they related to the World Cup through the changing phases of the competition.

The content was continually refreshed to mirror the activity on the pitch while not directly referencing the competition due to legal limitations regarding brand association to the World Cup.

Ovi Appstore Promotion

screenshot

Sept 2009

Client

Nokia

Responsibilities

Visual design

Description

Will working at AKQA, among the many ‘one days’ I was often tasked with, they asked me to design a couple of desktop images promoting the latest handset and growing suite of apps available on Ovi.

The resulting images were then used at Nokia World that weekend and placed on their press site for use by journalists.

South of Sunnyside Reskin

screenshot

Sept 2009

Client

South of Sunnyside

Responsibilities

Visual design design

Description

This was a nice simple visual design job, which was fun to do in amongst all the ID that I have been more focused on recently.

The client had an existing blog with regular readership and asked me if I could give it an overhaul with a fresh and friendly feel.

Lifecaster Demo

screenshot

Sept 2009

Client

Nokia

Responsibilities

art direction and flash asset creation

Description

For this brief I flew out to Berlin and met the Nokia team working on the production of this new mobile app. Although the product development was complete they required a Flash demo of the interface to mock the interaction for a press event.

I returned to London and working closely with a Flash developer to build the demo, liaising with the guys in Berlin to provide visuals and feedback on progress throughout the week leading up to the show.

The end product can be seen in use here on Youtube.